Crypto wallet templates and UI kits vs a live wallet simulator
A template gives you frames to edit; a live simulator gives you a wallet that moves on a real phone. What each one contains, what three big marketplaces license, and a checklist for a wallet screen that reads right.
Published:
A crypto wallet template or UI kit is a set of editable, static frames, usually for Figma, licensed for use in your own designs; a live wallet simulator is a working wallet screen with real prices that opens on a phone. Use the kit to design your own app, the simulator when the screen has to move on a real device, and screenshots of your own build for a store listing.
What a crypto wallet template or UI kit contains
Search "crypto wallet template" or "crypto wallet UI kit" and most results are design files. A typical kit holds frames for the usual wallet screens (a home screen with a balance and a token list, token detail, send, receive, swap, onboarding, settings), the components and variants those frames are built from, colour and type styles in light and dark, and an icon set. "Crypto wallet app template" also brings up code: a front end with placeholder data, which still needs a data layer before it shows anything real.
What a kit is good at is structure. You get named layers, a consistent spacing system and components you can restyle in an afternoon. What it does not have is behaviour:
- The numbers are static. A price typed in a frame stays there. On a slide that is fine; in a recorded walkthrough, a wallet whose prices never move reads as a picture of an app.
- The arithmetic is whatever the designer typed. Nothing in a kit makes its total the sum of its rows, or its day change in dollars agree with its percentage. Check both before you reuse one.
- It renders in a design tool, not on the phone. Fonts, the status bar and the safe areas are approximated; the gaps are listed in Figma mockup vs real screenshot.
Template licences: what three marketplaces allow
Before a kit goes into a product, read its licence. These are the terms we read on each marketplace's own pages on October 12, 2026; licences change, so check the one attached to the item on the day you buy it.
| Marketplace | Licence | What it allows | Main limits |
|---|---|---|---|
| Figma Community, files at no charge | CC BY 4.0 | Use and adapt for any purpose, commercial included | Credit the original creator |
| Figma Community, paid files | Community Paid Resource License | Use the contents in unlimited outputs (designs, apps, websites) that are significantly different from the file | No resale or redistribution; shared with up to five editors; you may not derive primary value from the file contents themselves |
| Envato Elements | Per-project licence | Commercial use in the project you register the item for | Reusing an item in another project means downloading it again for a new licence; registered projects stay licensed after the subscription ends, new ones need an active subscription |
| Envato Market | Regular or Extended | Regular: one end product its users do not pay for. Extended: one end product users pay for | Neither covers use in stock items or templates |
| Creative Market | Personal, Commercial, Extended Commercial | Commercial: up to 5,000 end products for sale. Extended Commercial: one native app, web app or game up to 250,000 downloads or sales | Personal: nothing for sale. Commercial: no native apps, web apps or games |
The trap for a wallet app is the moment the kit becomes the interface of a product people pay for. A Commercial license on Creative Market does not cover an app at all, and on Envato Market a paid app needs the Extended License. For a pitch deck or a concept test, the standard licences generally suffice; for the app itself, budget the higher one or draw your own components.
Lookalike screens and borrowed logos
A licence covers the kit author's own work. It cannot license a trademark the author does not own, and some wallet kits and mockups recreate the screens of well-known wallet apps down to the name. Apple's App Review Guideline 4.1(c) says you cannot use another developer's icon, brand or product name in your app's icon or name without approval, and 5.2.1 rules out protected third-party material such as trademarks without permission. A kit that imitates a known wallet is a reference to study, not a base to ship.
What a live wallet simulator gives instead
My Larp Wallet, a crypto wallet app simulator, starts from the other end: the layout is fixed, and you change the content. What you get:
- Real prices that move. SOL, ETH, BTC, HYPE and USDC are built in, with their market price and 24-hour change refreshed every 4 seconds. Add as many custom tokens as you need, each with a name, a symbol of up to eight characters, a colour or an uploaded icon, and a price you type.
- Arithmetic that holds. Each row is quantity × price, the total is the sum of the rows plus cash, and the day change is derived from the rows. You can still type a total, at the cost of it no longer following the market (how a simulated balance is composed).
- A real phone. The wallet opens full screen from the home screen, at your own address, with no browser bar. It draws no status bar of its own, so a screenshot shows the phone's real clock and battery, at the phone's native resolution: 1179 × 2556 pixels on an iPhone 14 Pro.
- Your look on top. An accent colour applied throughout, a wallet name, an avatar (an emoji or a square image) and your own tab labels.
What it does not give: layers, components, a different layout, a source file or code to ship. There is no export; you take the screenshot or the recording on the phone. And it is a mockup: it holds no funds, connects to no wallet and never asks for a seed phrase.
UI kit, code template or live simulator: side by side
| Criterion | Figma UI kit | Code template | Live wallet simulator |
|---|---|---|---|
| Change the layout | Fully | Fully, in code | No: one wallet layout, your content |
| Prices | Typed, static | Placeholders until you connect a feed | Live for five built-in tokens, every 4 seconds |
| Totals add up | Only if someone checked | Depends on your code | Computed from the rows |
| On a phone | In a prototype viewer | Once built and installed | Full screen from the home screen |
| Output | Frames and exports | An app front end | Screenshots and recordings taken on the phone |
| Rules to read | The marketplace licence | The marketplace licence | Our terms: no use as proof of funds, no third-party branding |
When to use which
- Designing your own wallet's interface: a UI kit as a starting point, or your own design file. You need to change structure, and only a design tool lets you.
- Handing a front end to engineers: a code template, under a licence that covers an end product your users may pay for.
- A pitch, a concept test with someone holding a phone, an explainer video: a live simulator. Prices move, totals add up and the screen sits on a real device. Whether you need a mockup, a prototype or a data model is untangled in crypto wallet mockup, prototype or model.
- An App Store listing: screenshots of your own build. Guideline 2.3.3 says screenshots should show the app in use.
- Anything someone will take as proof of a balance: none of them. A typed figure is not a record, whatever tool drew it.
Checklist: a wallet screen that reads right
Whichever route you take, run the screen through these twelve checks before it leaves your hands. The measurements behind them are in the anatomy of a crypto wallet portfolio screen and six patterns the good wallet apps share.
- One number dominates: the total, several steps above everything else in size.
- The total equals the rows plus cash. Add them up on a calculator.
- Each row's dollar change is value - value / (1 + pct), and the header percentage is the change divided by the total minus the change.
- Rows are sorted by dollar value, largest first.
- One decimal rule for the whole quantity column (five decimals below 1,000 units and two above is ours), never one rule per chain.
- Values are right-aligned, in tabular figures, so digits line up as they update.
- Green and red mean gain and loss, and nothing else on the screen uses them.
- Addresses are truncated to a fixed head and tail, with the prefix (0x, bc1) kept visible.
- Every tappable element has a 44 pt target, padding included.
- The status bar is the phone's real one, or the same time across a whole set.
- No logo or app name that belongs to another company.
- When the image travels outside the context that explains it, it carries a "Mockup" label.
A kit can pass all twelve with care. The simulator handles the arithmetic ones by construction, and leaves the honest label to you. See the live wallet on the homepage.
Sources
- Figma Help Center, Licensing on Figma Community, 2026
- Envato Elements, Official information about Envato, 2026
- Envato Market, Licenses, 2026
- Creative Market, Licenses, 2026
- Apple, App Review Guidelines (2.3.3, 4.1(c), 5.2.1), 2026
Questions
What is in a crypto wallet UI kit?
Design frames for the usual wallet screens (home with a balance and a token list, token detail, send, receive, swap, onboarding, settings), the components and variants they are built from, colour and type styles, and an icon set. Every number in it was typed by the designer, so nothing moves and nothing is guaranteed to add up.
Can I use a Figma Community wallet template commercially?
A file published at no charge on Figma Community is under CC BY 4.0, which allows commercial use as long as you credit the creator. A paid file comes under Figma's Community Paid Resource License: you can use its contents in unlimited outputs that are significantly different from the file, share it with up to five editors, and never resell or redistribute it.
Which licence do I need to build a paid wallet app from a template?
It depends on the marketplace. On Envato Market, the Extended License is required when end users pay to use the end product. On Creative Market, the Commercial license excludes native apps, web apps and games; the Extended Commercial license allows one app up to 250,000 downloads or sales. Envato Elements licenses each registered project.
Can I use a wallet template in App Store screenshots?
Not as a substitute for your app. Apple's App Review Guideline 2.3.3 says screenshots should show the app in use, so a listing shows your own build. A template or a simulator belongs earlier: the pitch, the concept test, the deck.
Does a live wallet simulator replace a UI kit?
No. A UI kit is for designing your own interface: you change the layout, the components and the styles. A live wallet simulator keeps one wallet layout and lets you change its content, then runs it on a phone with real prices. They answer different questions.
Compose the screen instead of describing it
Your tokens, your amounts, your accent, laid out in the browser, then opened on your phone at your own address. A mockup, and we never pretend otherwise.
- Unlimited tokens, amounts and accents
- Add it to your home screen; it opens like an app
- Live market prices that keep moving
- Your own address, mylarpwallet.com/you
Cancel anytime · Secure payment by Stripe · See the wallet
Keep reading
- Guide: Larp wallet and crypto larping, explainedThe three meanings the sources confuse, where the line between a mockup and a deception falls, and what the product makes.
- Where a wallet simulator earns its place in a product teamNot the screenshots. The five places a composed screen saves a team actual time are the ones nobody lists, because they are…
- Larp wallet apps compared: 14 tools side by side (2026)Fourteen larp wallet and larp apps in one table: how you pay, where it runs, whether you can try it, what the refund terms…
- Figma app mockup vs real screenshot: which one to useBoth produce an image at the same pixel size. They fail in opposite ways, and the failure mode is what should decide.